Summary
Game Dev
Unity
C-Sharp
AI
For my final year project at the University of Sussex, I designed and developed a 2D RPG Game that implemented a scalable and configurable AI system that enabled easy creation and modification of AI agents without writing code by using ScriptableObjects alongside custom built Unity editor tools. Real-time debugging tools and visualizations of systems were also developed.
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All (9)
Game Dev (5)
Web Dev (3)
Reverse Engineering (1)
C++ (3)
C-Sharp (3)
Unity (3)
3D (2)
Engine Dev (2)
Graphics (2)
AI (1)
Back-End (1)
Django (1)
Express.js (1)
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Hugo (1)
JavaScript (1)
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Next.js (1)
Node (1)
OpenGL (1)
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React (1)
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TypeScript (1)